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demo reel

 
 

resume

 

Credits

  • Sound Designer, Gearbox Software - Borderlands 4 (currently in production), Tiny Tina’s Wonderlands, Borderlands 3

  • Sound Designer, Frostkeep Studios - Unannounced Project

Education

  • B.A./B.S. in Cinema and Marketing from Virginia Commonwealth University

  • Post-graduate-level audio engineering and game design courses taken at Grammy Award-winning “In Your Ear Recording Studios” in Richmond, VA

  • Wwise certified 

Software Proficiencies

  • Ableton Live

  • Atlassian Jira

  • Audiokinetic Wwise

  • Avid Pro Tools

  • FMOD

  • Industry Standard VSTs

  • Izotope RX Suite

  • Nuendo

  • Perforce

  • PureData

  • Reaper

  • Soundminer/Radium

  • Subversion

  • Unity Engine

  • Unreal Engine/Blueprints

  • Various field recording systems/outboard gear/eurorack systems

  • YAML

 

About

 

As an accomplished sound designer specializing in game audio, I create immersive auditory experiences that enhance gameplay and captivate players. I’ve contributed to high-profile AAA titles such as Borderlands 4, Tiny Tina's Wonderlands, and Borderlands 3. Highly proficient in industry-standard tools and cutting-edge sound design techniques, I am passionate about pushing the boundaries of game audio to deliver creative, impactful, and technically exceptional player experiences.

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contact

Wanna talk?

Email me at: brandonmueller24@gmail.com