demo reel








resume
Credits
Sound Designer, Gearbox Software - Borderlands 4 (currently in production), Tiny Tina’s Wonderlands, Borderlands 3
Sound Designer, Frostkeep Studios - Unannounced Project
Education
B.A./B.S. in Cinema and Marketing from Virginia Commonwealth University
Post-graduate-level audio engineering and game design courses taken at Grammy Award-winning “In Your Ear Recording Studios” in Richmond, VA
Software Proficiencies
Ableton Live
Atlassian Jira
Audiokinetic Wwise
Avid Pro Tools
FMOD
Industry Standard VSTs
Izotope RX Suite
Nuendo
Perforce
PureData
Reaper
Soundminer/Radium
Subversion
Unity Engine
Unreal Engine/Blueprints
Various field recording systems/outboard gear/eurorack systems
YAML
About
As an accomplished sound designer specializing in game audio, I create immersive auditory experiences that enhance gameplay and captivate players. I’ve contributed to high-profile AAA titles such as Borderlands 4, Tiny Tina's Wonderlands, and Borderlands 3. Highly proficient in industry-standard tools and cutting-edge sound design techniques, I am passionate about pushing the boundaries of game audio to deliver creative, impactful, and technically exceptional player experiences.
contact
Wanna talk?
Email me at: brandonmueller24@gmail.com